Monday, October 29, 2012
Wednesday, October 24, 2012
Root halo
Kept the inspiration going off of the mountain path study and did another naturalistic piece, enjoy.
Labels:
Concept art,
Forest,
Illustration,
Moss,
Root,
Tree,
Trunk
Mountain Path
A pseudo-study of a National Geographic photo. Added a reddish temple entrance at the end as a point of interest. Beautiful colors man.
Labels:
Autumn,
Color,
Concept art,
Fall,
Illustration,
Mountain,
Path
Tuesday, October 23, 2012
Tuesday, October 16, 2012
Dreaming of rain.
I left bed this morning with the last snapshot of a dream flickering insistently against my retina, and so I tried to translate it onto canvas before it inevitably disappeared. Don't ask me what the dream was about, I honestly can't say :P
Friday, October 12, 2012
Monday, October 8, 2012
Sunday, October 7, 2012
Friday, October 5, 2012
The Chain Stars.
My final piece inspired by Terry Pratchett's sci-fi novel "the Dark Side of the Sun", depicting the ultimate show-off interstellar accomplishment of a long-lost civilization: the Chain Stars - complete with a Sundog (sentient taxi-beings of the universe) in the foreground. Could well serve as a cover for the book, in my own modest opinion, although Kirby's works are difficult to trump.
Labels:
Book cover,
Concept art,
Illustration,
Science Fiction,
Space,
Stars,
Sun,
Terry Pratchett
Wednesday, October 3, 2012
Swamp Ig
So this small apparition of bone and too much pink skin, naked but for a few patches of misplaced hair, is how I imagine the swamp Ig from "the Dark Side of the Sun". Note the snorkel-like nostrils sticking out of its temples, along with the webbed paws, perfect for lazily cruising through the swamps all day long.
Friday, September 28, 2012
The First Sirian Bank, in person, 4 hours.
The First Sirian Bank, in person, version 2. 4 hours.
The next chapter of "the Dark Side of the Sun" brought the reader into contact with the entity known as the First Sirian Bank, a sentient planet consisting chiefly of silicon, where tectonic activity over the billennia has led to the formation of countless transistors throughout the crust, making it in actuality the largest computer in the universe. In order to communicate with the other inhabitants of the universe, a stripped down robot chassis sitting in a cosy, carpeted cavern serves as a relatable avatar. The cigar is merely an added twist of familiarity.
Thursday, September 27, 2012
Phnobe streets 1. 3 hours.
Phnobe streets 2. 3 hours also.
Spent the day visualizing the cool and slightly dank habitations, or buruku, of the Phnobes, a gecko-like race of humanoids in Terry Pratchetts early science fiction novel: the Dark Side of the Sun. Read the description of it last night before getting to sleep and I haven't been able to get it out of my mind until now.
Well, time for the next chapter I guess :)
Friday, September 14, 2012
A view of the Eyrie of the great eagles in the misty mountains, originally meant as an entry for a fanart contest in recognition of the upcoming Hobbit movie. However, as my bad luck would have it, turns out contestants must be of US or Canadian citizenship to be allowed entry into the competition. As I am neither, I'll just put it here for you all to enjoy ;)
Wednesday, August 22, 2012
So this is what I've been spending most of my time on these last few weeks: a character design for a henchman/bodyguard in a sparkpunk city - similar to steampunk in many ways, but with a much heavier focus on electricity and early computer circuitry, rather than steam and clockwork. As seen on the mood sketch of the city setting, electricity would be gathered from the stormy heavens by huge lightning rod towers and stored in leiden jar batteries/capacitors.
In this case, i chose to go with the idea of a marksman (E), perhaps recently come home from military service abroad (Africa, or perhaps the Crimean), and now working as a gun-for-hire in the hard shadows of the city. The inductor-coils of his rifle are capable of firing semi-guided projectiles at very high speeds, surpassing that of gunpowder weaponry, and virtually without recoil. Some very good attributes for a marksman to have, right?
Vistas from a brainchild of mine nicknamed Sporeworld, a planet completely devoid of animal lifeforms if but for a few humans - presumably stragglers from some forgotten interplanetary colonisation attempt - struggling for dominion over the ancient and alien forms of forest life. Gas-filled spore husks, sentient pollen, temples of amber, flourishing clouds of condensation roots, and more.
I had thought to base a couple of short stories here, only, for now I find that I have to focus more intently on my painting skills. Hopefully it will pay off, and if anything sporeworld will serve as a welcome refuge for when I need a mental vacation ;)
Saturday, July 7, 2012
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