Tuesday, April 26, 2016
My head in the clouds
Sketched this concept for our final game project at The Game Assembly. We were playing around with the idea of Journey, but substituting the sand for a cover of clouds, way up there in the skies.
Sadly, we binned this one. Creative differences and all that.
Labels:
architecture,
clouds,
Concept art,
Game,
journey,
ruins,
Sky,
student game,
student project,
studio smithereen,
stylized,
surf,
TGA,
the game assembly
Thursday, April 21, 2016
My spanking new portfolio :o
Just launched my brand new portfolio. Have a look if you want? www.bsjoberg.com
Labels:
internship,
Launch,
Portfolio,
TGA,
the game assembly
Oasis - an FPS with some 7 billion guns to loot
Play as a treasure hunter; shoot and loot your way through a crashed spaceship and try your best to collect all 7 billion procedurally generated guns!
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