Showing posts with label studio smithereen. Show all posts
Showing posts with label studio smithereen. Show all posts
Tuesday, April 26, 2016
My head in the clouds
Sketched this concept for our final game project at The Game Assembly. We were playing around with the idea of Journey, but substituting the sand for a cover of clouds, way up there in the skies.
Sadly, we binned this one. Creative differences and all that.
Labels:
architecture,
clouds,
Concept art,
Game,
journey,
ruins,
Sky,
student game,
student project,
studio smithereen,
stylized,
surf,
TGA,
the game assembly
Thursday, April 21, 2016
Oasis - an FPS with some 7 billion guns to loot
Play as a treasure hunter; shoot and loot your way through a crashed spaceship and try your best to collect all 7 billion procedurally generated guns!
Monday, November 16, 2015
Space Shooter Cinematic Intro
An animated (sorta, kinda) intro sequence for our current game project at school: a space shooter, ooh.
Check out the studio facebook page for updates about this and our upcoming projects :) https://www.facebook.com/studiosmithereen/
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