Showing posts with label 3D. Show all posts
Showing posts with label 3D. Show all posts
Sunday, January 17, 2016
Friday, November 27, 2015
Subway Towers
Labels:
3D,
Concept art,
game art,
last of us,
modelling,
modular,
Post Apocalypse,
subway,
Texturing,
TGA,
the game assembly,
towers,
Train
Thursday, November 5, 2015
Friday, October 9, 2015
Zbrush Anatomy and Outfit
Labels:
3D,
Anatomy,
character design,
game character,
medic,
Outfit,
pbl,
TGA,
the game assembly,
zbrush
Zbrush Rhino/Crab Hybrid
Labels:
3D,
crab,
creature design,
hybrid,
rhino,
TGA,
the game assembly,
zbrush
Friday, September 11, 2015
Beginner ZBrush sculpts
Just started learning ZBrush a week ago at school. Here’s a skull and it’s accompanying flesh and skin. Looking forward to getting a whole lot better at this.
Thursday, April 23, 2015
Glad Max and his Sand Buddy
Labels:
3D,
Concept art,
Glad,
Hollywood,
Max,
Sand,
Surfer,
TGA,
the game assembly,
Vehicle
Monday, February 16, 2015
Ronja rövardotter
Saturday, January 24, 2015
Modular Venetian Villa
Last week's assignment in class: a photo-sourced set of modules with which to snap together entire buildings.
Friday, December 19, 2014
3d model - Spellbook
A week of white-knuckled modelling, skinning and texturing, and this is the result: the Travelling Magician's Companion.
Labels:
3D,
Companion,
Magicians,
model,
normal map,
Polygon,
Spellbook,
TGA,
the game assembly,
travelling
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