Showing posts with label Post Apocalypse. Show all posts
Showing posts with label Post Apocalypse. Show all posts
Friday, November 27, 2015
Subway Towers
Labels:
3D,
Concept art,
game art,
last of us,
modelling,
modular,
Post Apocalypse,
subway,
Texturing,
TGA,
the game assembly,
towers,
Train
Monday, May 5, 2014
Ashen - Tower
Here it is: the full Ashen suite. Set in near-future India, a cascade of meteorites and the volcanic chaos they caused have covered great swathes of the Earth in ash. What remains of the human race has taken shelter within the sealed tombs of civilization, nursing the faltering embers of culture and society.
Labels:
Ash,
Ashen,
Concept art,
Concept design,
HQ,
India,
Post Apocalypse,
Sealed,
Tower
Ashen - Main entrance
With most of the tower hermetically sealed, the few gateways are closely guarded and maintained. The building's air conditioning systems have been rigged to filter the outside air and supply its inhabitants with a breathable atmosphere.
Labels:
Air conditioning,
Ash,
Ashen,
Concept art,
Concept design,
Entrance,
Guard,
Hazmat,
India,
Post Apocalypse,
Suit
Ashen - Homecoming
Perched on the doorstep, the scavenger pilot and his lumbering vehicle turn left to the forge, skirting the vibrancy of civilization.
Labels:
Ashen,
Concept art,
Concept design,
Home,
India,
Market,
Paint,
People,
Post Apocalypse
Ashen - Exophant
A closer look at the scavenger's elephantine vehicle. Twin vacuuming engines mounted at the rear suck up valuable metals and other trace elements interspersed with the ash. The findings are then carried back to civilization in two shoulder-mounted tanks. Controlling the entire thing is a lone pilot, sheltered from the harsh environment within an underslung cockpit container.
Labels:
Ash,
Ashen,
Concept art,
Concept design,
Elephant,
India,
Mech,
Post Apocalypse,
Scavenger,
Vacuum,
Vehicle
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